Hi! I am seeking input on an indie educational game that I am evaluating for the designers. The game is based on choices, and involves a school for magic. It requires a quite a bit of reading and may lead to increased literacy. The game also provides practice (within the school for magic!) with time management skills, critical thinking, problem solving and study skills. It could also be used as an enrichment activity for high performing students. Let me know if you are interested in trying it and providing feedback. It's Windows only, and not networked. I have five review copies at present.