Teachers: Register now for the Lure of the Labyrinth Challenge, April – June 15!
The Education Arcade at the Massachusetts Institute of Technology (MIT) is pleased to announce the Lure of the Labyrinth Challenge—a free online math challenge for grades 6–8. While playing Lure of the Labyrinth, students use mathematical thinking skills to progress through a compelling graphic-novel story.
Funded by a Next Generation Learning Challenges Grant, the Challenge invites groups of 4–6 students to collaborate in a safe, teacher-moderated environment to strategize and problem-solve with others. Students and educators have many chances to win regional prizes such as Lenovo ThinkPad Tablets, books, and technology tools like subscriptions to BrainPop just for playing. Ultimately, the Challenge will help us all learn more about the role of gaming in the instructional process.
There is no cost involved to participate in the challenge, which runs from April – June 15. Since the game is web-based, students can play at home or at school, in the classroom, computer lab, library, or after-school program. Teachers have the option of integrating corresponding lessons into their classroom activities but it is not required. Students can play as little or as much as they want—and best of all, they will have continued access to the game over the summer to help avoid that inevitable “brain drain."
Visit http://lureofthelabyrinth.net to sign-up for the Challenge!